Post by Ivan on May 1, 2006 8:55:32 GMT -5
The best strategy I've sound far is to have the whole group stay next to the exit and gather the keys from here, this way it keeps the exit near if you have to run, plus the healer is just a short walk back at the entrance.
The keys are blue colored scrolls with special wording, they look identical to magery scrolls. Five keys are needed to summon the Grizzle.
With the whole group waiting near the entrance, one person is picked to lure the "named" creatures over to the group. Red Death is best to leave alone since it doesn't drop keys. Best to try and lock it up inside the building if possible.
Have tamers bring dogs to act as meat sheilds. The dogs should attack first then melee characters should attack, this way the monsters don't chase everybody around.
The keys spawn very slowly, so teamwork and killing named creatures as fast as possible is a must.
If people start to drift around the area and not stay close, this will open the possibility of monsters targeting them and bringing unwanted spawn over which will cause mass havok and death. I've seen this problem happen way to often.
The creatures can re-spawn almost anywhere inside, even in our ganking spot. So its really inportant that everyone is involved in killing each creature 1 at a time if possible. If we have 3 or more monsters attacking us, it causes mass death and havok. With the keys spawning so slowly this is a most unwanted thing to have happen.
Once all the keys are gathered, the Grizzle is fairly easy to kill. Archers and Mages work best. Earthies & EV's along with poison fields seem to work best here.
It's very important that once we begin fighting the Grizzle that the fight is brought upstairs and not downstairs where it spawn at. Reason being is that the exit is located downstairs and we don't want anybody accidently getting booted form the fight.
Any other suggestions or comments? If so please post them here.
The keys are blue colored scrolls with special wording, they look identical to magery scrolls. Five keys are needed to summon the Grizzle.
With the whole group waiting near the entrance, one person is picked to lure the "named" creatures over to the group. Red Death is best to leave alone since it doesn't drop keys. Best to try and lock it up inside the building if possible.
Have tamers bring dogs to act as meat sheilds. The dogs should attack first then melee characters should attack, this way the monsters don't chase everybody around.
The keys spawn very slowly, so teamwork and killing named creatures as fast as possible is a must.
If people start to drift around the area and not stay close, this will open the possibility of monsters targeting them and bringing unwanted spawn over which will cause mass havok and death. I've seen this problem happen way to often.
The creatures can re-spawn almost anywhere inside, even in our ganking spot. So its really inportant that everyone is involved in killing each creature 1 at a time if possible. If we have 3 or more monsters attacking us, it causes mass death and havok. With the keys spawning so slowly this is a most unwanted thing to have happen.
Once all the keys are gathered, the Grizzle is fairly easy to kill. Archers and Mages work best. Earthies & EV's along with poison fields seem to work best here.
It's very important that once we begin fighting the Grizzle that the fight is brought upstairs and not downstairs where it spawn at. Reason being is that the exit is located downstairs and we don't want anybody accidently getting booted form the fight.
Any other suggestions or comments? If so please post them here.