Post by Ivan on Dec 29, 2006 20:17:02 GMT -5
Designer Dragon: OK, since lots of folks are showing up, let's get this sorted out. We want to do this in an orderly fashion! So please don't spam the channel. If you do, a moderator will kick you out.
Matkell2: If you get new races in here like gargoyles and elfs and half orcs etc, maybe you should make a translator skill or something like that. To make it interesting. People who don't know the skill won't be able to hear each other.
Designer Dragon: Thought of doing that Matkell
Izual (Rich Vogel): T2A will ship this month
Izual (Rich Vogel): We will be testing the European servers in a couple of weeks.
Vash: Is there not concern that adventurers will continiously die in inaccesible areas across waters and page GMs continiously ?
Designer Dragon: No, the idea is that you take a group and hopefully have a healer with them. The same issue arises on deserted islands in UO after all.
Boy Wonder II: How soon until some 3rd party utils are allowed again ?
Designer Dragon: The lawyers have returned the agreement to us, and it should be getting sent out to the 3rd party developers tonight.
Jithero: Are Karma discounts ever coming back ? Been a long while since I heard anything about them.
Designer Dragon: Karma discounts WILL be back.
Mr Bill: Do you expect another patch before T2A is released, or will it wait until after ?
Izual (Rich Vogel): Yes, expect another patch before T2A ships. We are working hard to fix exploits in the game.
BvD: Are you applying more GM's to existing servers and new ones ? 24-hour support ?
Izual (Rich Vogel): We are applying more GMs to the service and we are supporting the European and Japanese shards.
Gorgrim: How about when will the stat bug be fixed ?
Designer Dragon: Stat bug should be fixed next week.
tifric: How is channeling coming along ?
Designer Dragon: Channeling has not yet been started.
matkell2: Just how "open" will the everything craftable patch be ?
Designer Dragon: The "everything craftable" patch will actually start with a few things and expand over time based on player requests.
Samadhi: Are we going to see the addition of player made looms, training dummies and what not ? Or is that on hold until house issues are resolved ?
Designer Dragon: We had been planning to hold off until housing. But we can do it sooner. I will have to think about it. The code for it is actually done already.
Matthias: What is up with the 4 horsemen. I was speaking with them the other night, now they're gone.
matkell2: it is a nightmare
Designer Dragon: Nightmares are a new creature variant in T2A. They are in fact ridable and tameable, but VERY hard to control.
Mr Bill: Can you make a filter to ban anyone with the string "kewl" in their name ? Please ?
Designer Dragon: A better name filter is high on my priority list.
Helios Grattus: What about stat loss upon death for murderers. I know it's been discussed but as of now, they laugh at stat loss.
Designer Dragon: There is a lot of discussion on that front as well. We don't know what we will do there. There's a few choices, and there's also stuff we wanna do to curb thieves that is also part of the measures against antisocial players.
Sappho: Will there be healers in the new land, or a shrine ?
Designer Dragon: There is a healer in Delucia, and that's all you get. You will need to rely on the new abilities of player healers. It is to encourage grouping. The healer hut in Papua will have a healer too.
Gorgrim: In the future of UO is it possible that you make some diversity to this archer/mage/warrior thing, it is getting REALLY old!
Designer Dragon: We are working on ways to promote diversity Channeling is one such thing.
BvD: More quests going to be incorporated into UO?
Designer Dragon: We like to add to things: 1) support for players to run quests and 2) a quest engine. Both are ways away. First thing we wanna do make a "crowdpleaser" update that covers a lot of things you have all been asking for for a long time.
smt: What are you going to do about Secret Agents page "OSI SUCKS" ?
Designer Dragon: Try to get them shut down.
Delusion: Any thoughts on that Ideology System proposal ? Or *any* method to opening up larger-than-guild warfare to guildmembers and NON-guildmembers alike ?
Designer Dragon: We're gonna run with polishing the order/chaos system for a while before we consider anyhting that large...
Gorgrim: What is channeling ?
Designer Dragon: Channeling is a system whereby you get faster mana regen if you don't wear armor. It's a new skill.
Sappho: Will item quests ever return ? Will spawnable chests in cities for thieves to get at going to return ?
Designer Dragon: As far as the quests question -- a quest engine would take stuff kinda like the old fetch and carry quests, only make them cool, is the idea. Respawning chests will return.
Malachite: Is there going to be a filter for guild titles, there are some nasty ones on Atlantic..
Designer Dragon: Yes, there is in fact one already, but it doesn't cover enough.
Andromadus: Will magic ever cause damage in town ?
Designer Dragon: We are divided on the issue. We are torn between allowing it, or disabling ALL combat in towns.
duskwalker: Here's an odd possibility... why not make Britannia PK-free (Except Order/Chaos) and only allow PKing in the New Lands. Storywise, British could have placed new laws on the land in the aftermath of the FoA event (Armageddon?) True, PK's would have to buy T2A to PK, but... doesn't that at least follow your vision of rampant PKing?
Designer Dragon: That's a tough one. Hmm. If we did anything like that, I'd almost be inclined to do it the other way around. But I dunno. A lot of the philosophy of UO is that the PK controls are player-driven, not code-driven. The current tools aren't enough ? Then we add more tools -- not take the burden off by trying to impose code we know won't actually block PK activity.
Helios Grattus: Will the problem with camping going up everytime you're near a fire, etc. ever be fixed ?
Designer Dragon: I will have to look into that one
Gorgrim: Why has there been such a lack of communication until now ?
Designer Dragon: I don't think there has been a lack of commnication. We run biweekly chats on IRC, we post on boards regularly, we update the Update Center several times a week, we announce changes coming in the future, we take emails from the public... basically, I don't know what more we can do to stay in better touch, at least from the development side.
matkell2: Do you currently have any more plans on improving monster AI beyond dispelling summoned creatures ?
Designer Dragon: We do want to continue doing this. Pretty soon you will see the Ophidians and Terathans start warring here in the beta. We also want to eventually get the full artificial life system back into the game.
Sthingyman: [missed a question here]
Designer Dragon: Sthingyman asked about stiffer penalties for killing blues. We went to eliminate all loopholes before changing the penalties, so we can see how the penalties we have work when they are actually applied.
Shakkar: Will you work with the Mage Tower on balancing the spells we have now ?
Designer Dragon: I do stay in touch with Mage Tower folks, including Tifric who is here at this chat
Shakkar: Well I just asked because we are currently beginning work on it
Designer Dragon: I welcome any spell stuff sent to me. Tifric often hands me pages of Mage Tower requests when we meet at player lunches
Doppler: Will skill caps change due to the new "required" skills ?
Designer Dragon: Skill caps will NOT change. We want to encourage greater diversity.
Bvd: Is chat text going to be able to be saved in the journal ? This would make meetings for guilds a lot easier.
Designer Dragon: Not in the final release but maybe eventually
Xena Dragon: I am typing this chat log all by hand, so you better get that save feature in quick or I will sue you for RSI damages
Metaphistone: Do you plan to adjust the dispelling ? A GM mage's 8th circle are for the most part useless.
Designer Dragon: We do in fact have an adjustment to creature dispelling coming.
duskwalker: Maybe this was asked... but what is the current timeframe for ending Beta and releasing T2A ? Also, can you do for farms in Britannia what you have done in the New Lands... or is that just a resource problem ?
Designer Dragon: T2A should be out THIS MONTH. And yes, we can do what we did for farms here in the old lands as well.
Designer Dragon: A comment about the beta -- You guys have not seen many of the changes we have made recently. There is a client patch that fixes options, and big window stuff, and stuff like that coming. There is also server stuff coming, including the Ophidian-Terathan war and healers in the towns and a few other things. But basically, we are VERY pleased with how the beta went. Your reports have been GREAT and very helpful. I wish we had the staff to answer each email personally... they were all very very helpful. Overall, the beta process has gone really smoothy -- there have been fairly few bugs reported overall, and they've been pretty easy to fix. And right now, we are very close to having no bugs outstanding at all.
Mr Bill: Would you like to add some form of spell creation system ? Let's call it spellcraft
Designer Dragon: Yes, a spell language is on my wishlist.
Shakkar: Is it wise to spring the "clean" version without us testing it ?
Designer Dragon: We're not going to spring the clean version without you testing it. You should be getting patches and updates over the next few days.
Adara: Will you ever make despise a dungeon worth adventuring into again ?
Designer Dragon: We'd like to reregion the entire UO landmass Including Despise of course.
Nutty: What does "reregion entire UO landmass" mean ?
Designer Dragon: Reregion entire UO landmass means that all known spawn points go away and we redo every spawn area. That means that all creature habitats change around -- means that Despise gets a new theme, etc.
Greensleeves: The patchserver appears dead -- is this fixed ?
Designer Dragon: We are working on the patch thing. [Note: and in fact, they found the problem and a fix is coming for beta testers soon.]
El Cid: I would suggest a shard for our Australian counterparts. The European servers may not do the job. Any thoughts ?
Designer Dragon: At the moment, there are not enough players in Australia and New Zealand to justify a shard there. However, Australia and New Zealand plus Japan DO justify the two shards in Japan... we recommend you play there for the best connection.
Delusion: Is poisoning going to be reduced in effectiveness ? Despise was supposed to be a newbie dungeon but it's filled with snakes beta has been great without having to worry about snakes
Designer Dragon: No plans to change poisoning
matkell2: The roads in the new world is unlevel at best and it makes casting target required spells hard to cast. Are you going to fix this ? Also how much longer do you think the beta test will go on ?
Designer Dragon: The roads in T2A are staying the way the are... however, we do plan to add some of the stuff found in UOA to the UO client -- like last target. Not sure how much longer the beta will last exactly -- that depends on how we do with knocking out the last bugs, of course.
Lord Greenwood: I hear there will be new US shards.
Designer Dragon: There WILL be new US shards. Expect them around when you get T2A.
Carmella: RE Item reduction, any chance potions will be stackable soon, and runes in a more collective fashion, say in bookform ?
Designer Dragon: Potions stackable is on the list. Rune books has been discussed but no change is currently planned
Designer Dragon: BTW, we *drum rolls* JUST REMOVED FURS FROM THE GAME
Xena Dragon: The crowd goes wild here. Cheers of joy, clapping of hands, shoutings of 'hurray'...
Capone: When will the housing patch come out ? If not a real time answer than in relation to other things.
Designer Dragon: Before Xmas is definately what we are shooting for.
SpiritOf77: Any chance for a server wipe ever ? And what about masks, why are they not in as loot any longer ? Any new masks (zombie) that may be added if they do return ? These may solve some race creation issues. Plus it stills snows in big window.
Designer Dragon: Masks will be back. I can't comment on the wipe because the GM staff doesn't want me to ruin the suspense with the FoA plotline. No new masks, btw. Also, the snowing in big window is fixed here, just not patched to you.
Metaphistone: What happened to necromancy ? Are you still planning on adding it ?
Designer Dragon: Necromancy is still on the table but we don't know when -- there are other things at a higher priority
Tolmax/Talgar: Will monsters ever be able to pick up player made barricades ? Flour bags and such.
Designer Dragon: Yes, someday monsters will pick up flour bags.
Shakkar: Will it be possible to have some public buildings in player cities not to be the only owner slot for the account ? Seems unfair to only have an unlocked building for someone.
Designer Dragon: We don't know exactly how we are handling public buildings versus private ones, but our thinking right now is that public buildings with internal lockable doors would allow both private space AND public space, for just one person.
smt: Will there be a shard wipe on the beta shard before T2A comes out ?
Designer Dragon: Yes, the beta shard WILL DIE, be VAPORIZED, DISINTEGRATED, and otherwise VANISH before we ship.
Vash: Will llamas be rideable in old lands after T2A comes out ?
Designer Dragon: I don't think they will be
hanseofshadows: Given the emphasis on "combat" patches the last 6 months, I'm glad (but anxious) to see broadend ability to customize dwellings. I hope crafting is incorporated into soon patches (Actually asking for confirmation) I've been sticking it out as a carpenter/tinker in hopes of this for almost 9 months now... I still can't beautify much, and I'm not really a "mad bomber" which is what tinkers seem to mainly be used for... Candelabras, rugs, stonework... statues...
Designer Dragon: That sort of thing is exactly what we want to include in the craftables stuff
Sappho: How many races will be available, and will we have to recreate our characters to get to use this new race ?
Designer Dragon: My current thinking is three races: gargoyle, orcs or half-orcs, and something elvish but not as generic as D&D elves.
Sappho: How will they be implemented though ?
Designer Dragon: You probably will need to make new characters, because the stat limits and stuff would probably be different. In other words, "elves" might be able to get to 150 dex, but only 50 strength etc. They would have new paperdoll art, but not new animations in the small figure, but they would have different ranges available for hair color and skin color. My preference is to make elves more like the sidhe of Celtic myth, instead of Acme Generic fantasy Elves. Keep in mind though, that this is targeted for MAYBE January. So we are a ways away. Don't get too excited yet.
duskwalker: Will tents be foldable any time soon ?
Designer Dragon: That will likely be part of the first pass of the housing update.
Matkell2: If you get new races in here like gargoyles and elfs and half orcs etc, maybe you should make a translator skill or something like that. To make it interesting. People who don't know the skill won't be able to hear each other.
Designer Dragon: Thought of doing that Matkell
Izual (Rich Vogel): T2A will ship this month
Izual (Rich Vogel): We will be testing the European servers in a couple of weeks.
Vash: Is there not concern that adventurers will continiously die in inaccesible areas across waters and page GMs continiously ?
Designer Dragon: No, the idea is that you take a group and hopefully have a healer with them. The same issue arises on deserted islands in UO after all.
Boy Wonder II: How soon until some 3rd party utils are allowed again ?
Designer Dragon: The lawyers have returned the agreement to us, and it should be getting sent out to the 3rd party developers tonight.
Jithero: Are Karma discounts ever coming back ? Been a long while since I heard anything about them.
Designer Dragon: Karma discounts WILL be back.
Mr Bill: Do you expect another patch before T2A is released, or will it wait until after ?
Izual (Rich Vogel): Yes, expect another patch before T2A ships. We are working hard to fix exploits in the game.
BvD: Are you applying more GM's to existing servers and new ones ? 24-hour support ?
Izual (Rich Vogel): We are applying more GMs to the service and we are supporting the European and Japanese shards.
Gorgrim: How about when will the stat bug be fixed ?
Designer Dragon: Stat bug should be fixed next week.
tifric: How is channeling coming along ?
Designer Dragon: Channeling has not yet been started.
matkell2: Just how "open" will the everything craftable patch be ?
Designer Dragon: The "everything craftable" patch will actually start with a few things and expand over time based on player requests.
Samadhi: Are we going to see the addition of player made looms, training dummies and what not ? Or is that on hold until house issues are resolved ?
Designer Dragon: We had been planning to hold off until housing. But we can do it sooner. I will have to think about it. The code for it is actually done already.
Matthias: What is up with the 4 horsemen. I was speaking with them the other night, now they're gone.
matkell2: it is a nightmare
Designer Dragon: Nightmares are a new creature variant in T2A. They are in fact ridable and tameable, but VERY hard to control.
Mr Bill: Can you make a filter to ban anyone with the string "kewl" in their name ? Please ?
Designer Dragon: A better name filter is high on my priority list.
Helios Grattus: What about stat loss upon death for murderers. I know it's been discussed but as of now, they laugh at stat loss.
Designer Dragon: There is a lot of discussion on that front as well. We don't know what we will do there. There's a few choices, and there's also stuff we wanna do to curb thieves that is also part of the measures against antisocial players.
Sappho: Will there be healers in the new land, or a shrine ?
Designer Dragon: There is a healer in Delucia, and that's all you get. You will need to rely on the new abilities of player healers. It is to encourage grouping. The healer hut in Papua will have a healer too.
Gorgrim: In the future of UO is it possible that you make some diversity to this archer/mage/warrior thing, it is getting REALLY old!
Designer Dragon: We are working on ways to promote diversity Channeling is one such thing.
BvD: More quests going to be incorporated into UO?
Designer Dragon: We like to add to things: 1) support for players to run quests and 2) a quest engine. Both are ways away. First thing we wanna do make a "crowdpleaser" update that covers a lot of things you have all been asking for for a long time.
smt: What are you going to do about Secret Agents page "OSI SUCKS" ?
Designer Dragon: Try to get them shut down.
Delusion: Any thoughts on that Ideology System proposal ? Or *any* method to opening up larger-than-guild warfare to guildmembers and NON-guildmembers alike ?
Designer Dragon: We're gonna run with polishing the order/chaos system for a while before we consider anyhting that large...
Gorgrim: What is channeling ?
Designer Dragon: Channeling is a system whereby you get faster mana regen if you don't wear armor. It's a new skill.
Sappho: Will item quests ever return ? Will spawnable chests in cities for thieves to get at going to return ?
Designer Dragon: As far as the quests question -- a quest engine would take stuff kinda like the old fetch and carry quests, only make them cool, is the idea. Respawning chests will return.
Malachite: Is there going to be a filter for guild titles, there are some nasty ones on Atlantic..
Designer Dragon: Yes, there is in fact one already, but it doesn't cover enough.
Andromadus: Will magic ever cause damage in town ?
Designer Dragon: We are divided on the issue. We are torn between allowing it, or disabling ALL combat in towns.
duskwalker: Here's an odd possibility... why not make Britannia PK-free (Except Order/Chaos) and only allow PKing in the New Lands. Storywise, British could have placed new laws on the land in the aftermath of the FoA event (Armageddon?) True, PK's would have to buy T2A to PK, but... doesn't that at least follow your vision of rampant PKing?
Designer Dragon: That's a tough one. Hmm. If we did anything like that, I'd almost be inclined to do it the other way around. But I dunno. A lot of the philosophy of UO is that the PK controls are player-driven, not code-driven. The current tools aren't enough ? Then we add more tools -- not take the burden off by trying to impose code we know won't actually block PK activity.
Helios Grattus: Will the problem with camping going up everytime you're near a fire, etc. ever be fixed ?
Designer Dragon: I will have to look into that one
Gorgrim: Why has there been such a lack of communication until now ?
Designer Dragon: I don't think there has been a lack of commnication. We run biweekly chats on IRC, we post on boards regularly, we update the Update Center several times a week, we announce changes coming in the future, we take emails from the public... basically, I don't know what more we can do to stay in better touch, at least from the development side.
matkell2: Do you currently have any more plans on improving monster AI beyond dispelling summoned creatures ?
Designer Dragon: We do want to continue doing this. Pretty soon you will see the Ophidians and Terathans start warring here in the beta. We also want to eventually get the full artificial life system back into the game.
Sthingyman: [missed a question here]
Designer Dragon: Sthingyman asked about stiffer penalties for killing blues. We went to eliminate all loopholes before changing the penalties, so we can see how the penalties we have work when they are actually applied.
Shakkar: Will you work with the Mage Tower on balancing the spells we have now ?
Designer Dragon: I do stay in touch with Mage Tower folks, including Tifric who is here at this chat
Shakkar: Well I just asked because we are currently beginning work on it
Designer Dragon: I welcome any spell stuff sent to me. Tifric often hands me pages of Mage Tower requests when we meet at player lunches
Doppler: Will skill caps change due to the new "required" skills ?
Designer Dragon: Skill caps will NOT change. We want to encourage greater diversity.
Bvd: Is chat text going to be able to be saved in the journal ? This would make meetings for guilds a lot easier.
Designer Dragon: Not in the final release but maybe eventually
Xena Dragon: I am typing this chat log all by hand, so you better get that save feature in quick or I will sue you for RSI damages
Metaphistone: Do you plan to adjust the dispelling ? A GM mage's 8th circle are for the most part useless.
Designer Dragon: We do in fact have an adjustment to creature dispelling coming.
duskwalker: Maybe this was asked... but what is the current timeframe for ending Beta and releasing T2A ? Also, can you do for farms in Britannia what you have done in the New Lands... or is that just a resource problem ?
Designer Dragon: T2A should be out THIS MONTH. And yes, we can do what we did for farms here in the old lands as well.
Designer Dragon: A comment about the beta -- You guys have not seen many of the changes we have made recently. There is a client patch that fixes options, and big window stuff, and stuff like that coming. There is also server stuff coming, including the Ophidian-Terathan war and healers in the towns and a few other things. But basically, we are VERY pleased with how the beta went. Your reports have been GREAT and very helpful. I wish we had the staff to answer each email personally... they were all very very helpful. Overall, the beta process has gone really smoothy -- there have been fairly few bugs reported overall, and they've been pretty easy to fix. And right now, we are very close to having no bugs outstanding at all.
Mr Bill: Would you like to add some form of spell creation system ? Let's call it spellcraft
Designer Dragon: Yes, a spell language is on my wishlist.
Shakkar: Is it wise to spring the "clean" version without us testing it ?
Designer Dragon: We're not going to spring the clean version without you testing it. You should be getting patches and updates over the next few days.
Adara: Will you ever make despise a dungeon worth adventuring into again ?
Designer Dragon: We'd like to reregion the entire UO landmass Including Despise of course.
Nutty: What does "reregion entire UO landmass" mean ?
Designer Dragon: Reregion entire UO landmass means that all known spawn points go away and we redo every spawn area. That means that all creature habitats change around -- means that Despise gets a new theme, etc.
Greensleeves: The patchserver appears dead -- is this fixed ?
Designer Dragon: We are working on the patch thing. [Note: and in fact, they found the problem and a fix is coming for beta testers soon.]
El Cid: I would suggest a shard for our Australian counterparts. The European servers may not do the job. Any thoughts ?
Designer Dragon: At the moment, there are not enough players in Australia and New Zealand to justify a shard there. However, Australia and New Zealand plus Japan DO justify the two shards in Japan... we recommend you play there for the best connection.
Delusion: Is poisoning going to be reduced in effectiveness ? Despise was supposed to be a newbie dungeon but it's filled with snakes beta has been great without having to worry about snakes
Designer Dragon: No plans to change poisoning
matkell2: The roads in the new world is unlevel at best and it makes casting target required spells hard to cast. Are you going to fix this ? Also how much longer do you think the beta test will go on ?
Designer Dragon: The roads in T2A are staying the way the are... however, we do plan to add some of the stuff found in UOA to the UO client -- like last target. Not sure how much longer the beta will last exactly -- that depends on how we do with knocking out the last bugs, of course.
Lord Greenwood: I hear there will be new US shards.
Designer Dragon: There WILL be new US shards. Expect them around when you get T2A.
Carmella: RE Item reduction, any chance potions will be stackable soon, and runes in a more collective fashion, say in bookform ?
Designer Dragon: Potions stackable is on the list. Rune books has been discussed but no change is currently planned
Designer Dragon: BTW, we *drum rolls* JUST REMOVED FURS FROM THE GAME
Xena Dragon: The crowd goes wild here. Cheers of joy, clapping of hands, shoutings of 'hurray'...
Capone: When will the housing patch come out ? If not a real time answer than in relation to other things.
Designer Dragon: Before Xmas is definately what we are shooting for.
SpiritOf77: Any chance for a server wipe ever ? And what about masks, why are they not in as loot any longer ? Any new masks (zombie) that may be added if they do return ? These may solve some race creation issues. Plus it stills snows in big window.
Designer Dragon: Masks will be back. I can't comment on the wipe because the GM staff doesn't want me to ruin the suspense with the FoA plotline. No new masks, btw. Also, the snowing in big window is fixed here, just not patched to you.
Metaphistone: What happened to necromancy ? Are you still planning on adding it ?
Designer Dragon: Necromancy is still on the table but we don't know when -- there are other things at a higher priority
Tolmax/Talgar: Will monsters ever be able to pick up player made barricades ? Flour bags and such.
Designer Dragon: Yes, someday monsters will pick up flour bags.
Shakkar: Will it be possible to have some public buildings in player cities not to be the only owner slot for the account ? Seems unfair to only have an unlocked building for someone.
Designer Dragon: We don't know exactly how we are handling public buildings versus private ones, but our thinking right now is that public buildings with internal lockable doors would allow both private space AND public space, for just one person.
smt: Will there be a shard wipe on the beta shard before T2A comes out ?
Designer Dragon: Yes, the beta shard WILL DIE, be VAPORIZED, DISINTEGRATED, and otherwise VANISH before we ship.
Vash: Will llamas be rideable in old lands after T2A comes out ?
Designer Dragon: I don't think they will be
hanseofshadows: Given the emphasis on "combat" patches the last 6 months, I'm glad (but anxious) to see broadend ability to customize dwellings. I hope crafting is incorporated into soon patches (Actually asking for confirmation) I've been sticking it out as a carpenter/tinker in hopes of this for almost 9 months now... I still can't beautify much, and I'm not really a "mad bomber" which is what tinkers seem to mainly be used for... Candelabras, rugs, stonework... statues...
Designer Dragon: That sort of thing is exactly what we want to include in the craftables stuff
Sappho: How many races will be available, and will we have to recreate our characters to get to use this new race ?
Designer Dragon: My current thinking is three races: gargoyle, orcs or half-orcs, and something elvish but not as generic as D&D elves.
Sappho: How will they be implemented though ?
Designer Dragon: You probably will need to make new characters, because the stat limits and stuff would probably be different. In other words, "elves" might be able to get to 150 dex, but only 50 strength etc. They would have new paperdoll art, but not new animations in the small figure, but they would have different ranges available for hair color and skin color. My preference is to make elves more like the sidhe of Celtic myth, instead of Acme Generic fantasy Elves. Keep in mind though, that this is targeted for MAYBE January. So we are a ways away. Don't get too excited yet.
duskwalker: Will tents be foldable any time soon ?
Designer Dragon: That will likely be part of the first pass of the housing update.